/* 戦闘エフェクト */

.enemy.targeting {
    border-color: var(--accent-yellow);
    box-shadow: 0 0 20px rgba(255, 190, 11, 0.5);
}

.enemy.taking-damage {
    animation: damageShake 0.3s ease;
}

@keyframes damageShake {

    0%,
    100% {
        transform: translateX(0);
    }

    25% {
        transform: translateX(-10px);
    }

    75% {
        transform: translateX(10px);
    }
}

#player-character.taking-damage {
    animation: damageShake 0.3s ease;
}

/* エフェクトオーバーレイ */
.effect-overlay {
    position: fixed;
    top: 0;
    left: 0;
    width: 100%;
    height: 100%;
    pointer-events: none;
    z-index: 999;
}

.screen-flash {
    animation: screenFlash 0.3s ease-out;
}

@keyframes screenFlash {
    0% {
        background: rgba(255, 0, 110, 0.5);
    }

    100% {
        background: transparent;
    }
}

/* Pixel Art Styles */
.character-sprite {
    width: 128px;
    height: 128px;
    background-size: contain;
    background-repeat: no-repeat;
    background-position: center;
    image-rendering: pixelated;
    /* Important for pixel art */
    margin: 0 auto;
}

.character-child {
    background-image: url('../images/neon_child_pixel.png');
}

.character-adult {
    background-image: url('../images/neon_adult_pixel.png');
}

.character-darkstreet {
    background-image: url('../images/neon_darkstreet_pixel.png');
}

.enemy-sprite {
    width: 96px;
    height: 96px;
    background-size: contain;
    background-repeat: no-repeat;
    background-position: center;
    image-rendering: pixelated;
    margin: 0 auto 10px auto;
}

.enemy-security {
    background-image: url('../images/enemy_security_bot_pixel.png');
}

.enemy-virus {
    background-image: url('../images/enemy_virus_pixel.png');
}

.enemy-firewall {
    background-image: url('../images/enemy_firewall_pixel.png');
}

.enemy-boss {
    background-image: url('../images/enemy_boss_pixel.png');
    width: 160px;
    height: 160px;
}

/* 画面シェイク */
.shake {
    animation: shake 0.5s cubic-bezier(.36, .07, .19, .97) both;
    transform: translate3d(0, 0, 0);
}

@keyframes shake {

    10%,
    90% {
        transform: translate3d(-1px, 0, 0);
    }

    20%,
    80% {
        transform: translate3d(2px, 0, 0);
    }

    30%,
    50%,
    70% {
        transform: translate3d(-4px, 0, 0);
    }

    40%,
    60% {
        transform: translate3d(4px, 0, 0);
    }
}

/* パーティクル */
.particle {
    position: fixed;
    pointer-events: none;
    z-index: 3000;
    /* UIより上 */
    border-radius: 50%;
    mix-blend-mode: screen;
}

.particle-attack {
    background: var(--accent-cyan);
    box-shadow: 0 0 10px var(--accent-cyan);
}

.particle-damage {
    background: var(--damage-color);
    box-shadow: 0 0 10px var(--damage-color);
}

.particle-heal {
    background: var(--text-primary);
    box-shadow: 0 0 10px var(--text-primary);
}

.particle-shield {
    background: var(--firewall-color);
    box-shadow: 0 0 10px var(--firewall-color);
}

/* ターンインジケーター */
.turn-indicator {
    position: fixed;
    top: 50%;
    left: 50%;
    transform: translate(-50%, -50%);
    font-family: var(--font-display);
    font-size: 4rem;
    font-weight: 900;
    color: #fff;
    text-shadow: 0 0 20px var(--accent-cyan);
    z-index: 4000;
    pointer-events: none;
    white-space: nowrap;
    letter-spacing: 0.2em;
    opacity: 0;
}

.turn-indicator.animate {
    animation: turnAnnounce 2s cubic-bezier(0.22, 1, 0.36, 1) forwards;
}

@keyframes turnAnnounce {
    0% {
        opacity: 0;
        transform: translate(-50%, -50%) scale(0.8);
        filter: blur(10px);
    }

    20% {
        opacity: 1;
        transform: translate(-50%, -50%) scale(1.1);
        filter: blur(0);
    }

    80% {
        opacity: 1;
        transform: translate(-50%, -50%) scale(1);
        filter: blur(0);
    }

    100% {
        opacity: 0;
        transform: translate(-50%, -50%) scale(1.2);
        filter: blur(5px);
    }
}

/* カードアニメーション */
@keyframes cardDraw {
    from {
        opacity: 0;
        transform: translateY(50px) scale(0.8);
    }

    to {
        opacity: 1;
        transform: translateY(0) scale(1);
    }
}

.card.draw-anim {
    animation: cardDraw 0.4s cubic-bezier(0.34, 1.56, 0.64, 1) forwards;
}

@keyframes cardDiscard {
    to {
        opacity: 0;
        transform: translateY(-50px) scale(0.9);
    }
}

.card.discard-anim {
    animation: cardDiscard 0.3s ease-in forwards;
}